
Material
Supported materials are bullseye, checkerboard, clear coat, Disney, function, glass, glossy, hair, matte, metal, mirror, plastic, polka dot, substrate, translucent and uber.
Documentation
Shape
Supported shapes are compound, cone, constructive solid geometry, curve, cylinder, disk, hyperboloid, paraboloid, plane, polygon, procedural terrain, rectangle, rectangular cuboid, sphere, torus, triangle and triangle mesh.
Documentation
Texture
Supported textures are blend, bullseye, checkerboard, constant, dot product, function, image, marble, polka dot, simplex fractional Brownian motion, surface normal and UV.
Documentation
Modifier
Supported modifiers are bi, image normal map, no operation, simplex noise normal map and steep parallax map.
Documentation
Light
Supported lights are diffuse area light, directional light, image light, Perez light, point light, primitive area light and spot light.
Documentation
Algorithm
Supported algorithms are Ambient Occlusion, Depth Camera, Path Tracing, Ray Casting and Ray Tracing.
Documentation